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Cherry Plums, Prunus Cerasifera - Unreal Engine 5, Seasons
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Apr 22025
This video showcases a project I have been working on in my spare time : Prunus Cerasifera - Trees, Seasons pack I was inspired by the fields of Plum trees around the area were we live. I wanted to experiment and find a workflow with Unreal 5 and nanite for trees and vegetation. This wasnt an easy task , as it requires very complex tooling to get things like wind baked, and be able to handle milions of milion of poly meshes , while working comfortably. On top of this I decided to push myself to even create a season system , on top of learning and creating my new pipeline. It did take uncofortably long time , to get everything done , tools, assets, textures, shaders, systems, scenes and other - in the few spare hours a day. Everything here is made by me, from procedural texturing and personal photogrammetry , to shaders , tools for baking , managing and creating the trees. Another challange I liked having was using mostly open or one time pay software, no subscriptions. And also no generative AI. Here is the project on Fab if you'd like to explore it: https://www.fab.com/listings/535e176d... I would hope it is as user friendly as possible , and I intent on doing some extra explenetation type videos in the near future. Cheers!

Guardians Labs

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