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Purchase: https://t1ger.net/product/4727699
Summary:
A very advanced and unique all-in-one dealership resource, with player operated multi-dealerships, menu-based dealerships, employee & account management, financing, test-drives, registration paper, display vehicles & interaction with displays, last but not least; possibility to purchase job vehicles, aircrafts, boats or other custom types of vehicles.
Player Operated Dealerships:
Add as many player-operated-dealerships around the map and set specific categories for each dealership.
Purchase: https://t1ger.net/product/4727699
Summary:
A very advanced and unique all-in-one dealership resource, with player operated multi-dealerships, menu-based dealerships, employee & account management, financing, test-drives, registration paper, display vehicles & interaction with displays, last but not least; possibility to purchase job vehicles, aircrafts, boats or other custom types of vehicles.
Player Operated Dealerships:
Add as many player-operated-dealerships around the map and set specific categories for each dealership.
Set a job that operates the dealership; this way accounts & employees are separated from other dealerships you can also disable the job and let it be a "server-operated" dealerships.
Customize positions for boss-menu, sell point, reception menu, test-drive point, purchase point; this includes markers as well.
Configure individual options for financing, purchase, test-drive, swaps and so on for each dealerships - maybe u want to allow financing in one and disallow in another?
Display Vehicles:
Set a category for each display spot or allow all categories which are pre-defined for the selected dealership.
All display vehicles are synced between all players, this means the pricing, percentages, models etc.
Please note; these display vehicles are designed and supported for cars, however; it can and may work for aircrafts or other types of vehicles.
Customize the draw-text and its content on the display vehicles as you wish,
Configure whether only employees or everyone should be able to test-drive and/or swap-replace display vehicles.
Only employees of said dealership can adjust commission/down payments, although there are pre-defined min-max values in configuration.
Financing:
You can buy vehicle on financing, based on pre-defined interest rate, repayments, down-payment etc.
Players can manage their financing with /financing command or in the dealership's reception menu.
If a repayment is not made in time, player will be warned with configurable time and if still not paid, then vehicle will be repossessed by the resource (deleted from owned_vehicles).
Society & Accounts:
You can add job that operates for each dealership.
Enable/disable whether vehicle price, commission and/or down payment should go into the dealership's account.
Bosses can access a boss-menu, hire/fire/manage employees, withdraw/deposit money or see the current account holdings.
Menu Based Dealerships:
You can also add menu based shops around the map, where player browses a menu and gets a preview of the vehicle.